Metropolis 1998 lets you design every building in an isometric, pixel-art city
Enlarge / There is something so wonderfully obscene about having a town with hundreds of people living their lives, running into conflict, hoping for better, and your omnipotent self is stuck on which bookcase best fits this living room corner. YesBox Naming a game must be incredibly hard. How many more Dark Fallen Journeys and Noun:…